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Pixel Flow Level 1395 Solution | Pixel Flow 1395 Walkthrough

How to beat Pixel Flow Level 1395: Video solution & walkthrough. The fastest way to pass Pixel Flow 1395.

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Pixel Flow Level 1395 Gameplay
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Pixel Flow Level 1395 Walkthrough

Pixel Flow Level 1395 is a beast. You are staring at a massive pixel art scene of a knight riding a white horse holding a long lance. The board is packed with heavy color zones. A cyan sky sits behind the knight, framed by green trees on the right and a solid block of blue water on the bottom left. Directly under the horse sits a thick layer of green grass and a huge foundation of brown dirt.

The rules to beat Pixel Flow 1395 are punishing but simple. Color-coded pigs ride the belt around the board. Match a pig to the exposed outer cubes of the same color. Each broken cube burns 1 ammo. If your pig runs out of targets before emptying its ammo, it drops into one of the five waiting slots at the bottom. Clog all five slots with half-empty pigs, and you lose. Period. Because of the insane overlapping layers on this specific picture, this is a very hard level.

Pixel Flow Level 1395 Overview

The picture tells a pretty clear story. A heavy, armored knight is riding a horse straight out of a dense forest toward a river. The colors are heavy and chunky. The sky is split awkwardly. Solid white clouds dominate the top left, while the top right and center are filled with a bright cyan blue.

The asymmetry here is your biggest enemy. Look at the bottom half. The left side holds a massive, perfectly rectangular block of dark blue water. The right side is a chaotic mix of green leaves and brown branches. The knight's lance creates a harsh diagonal line of black and grey cutting through the top left sky. You cannot treat both sides of this board the same way. The left side requires bulk clearing. The right side demands precise, surgical pig drops.

Step by step solution walkthrough for Pixel Flow Level 1395

You need a strict order of operations to survive the gridlock. Do not just blindly tap pigs because they match a few pixels.

First Color Zone to Erase in Pixel Flow Level 1395

I start by clearing the solid brown dirt block at the very bottom because it’s a massive, uninterrupted zone that lets my brown pigs fully empty their ammo.

The entire bottom row is dark brown dirt. Grabbing the brown pigs immediately strips away this foundation. You get high value for zero risk. A 20-ammo brown pig will exhaust itself entirely just eating the dirt layer. Next, I attack the solid blue water on the lower left. Do exactly the same thing. Send a 20-ammo dark blue pig. It will chew through the water rectangle without bouncing into your waiting slots. You want the edges of the board completely stripped before you touch the knight. Leave the white horse alone. The horse is a trap.

How to pass Pixel Flow Level 1395 without power ups or boosters

Halfway through Pixel Flow Level 1395, the board looks like a junkyard. The top layer of the knight is gone, exposing the ugly guts of the puzzle. When you clear the blue water, you expose a massive, jagged diagonal stripe of green hiding directly underneath it. The knight’s armor isn't just white; it peels back to reveal thick chunks of light purple and dark grey.

If you refuse to use power ups or boosters, you must manage your queue ruthlessly. This mid-game state is where most players die. You will have a light purple pig on the belt, but the purple armor is blocked by a few stray black outline pixels.

Here is the exact survival plan:

  1. Target the green blocks exposed under the old water line. Send a green pig to eat the hidden diagonal stripe on the bottom left.
  2. Clear the black pixel outlines surrounding the knight's shield and lance. Black pigs usually have low ammo. Use them to snap the outlines so the inner armor is exposed.
  3. Hit the cyan sky blocks trapped between the green tree leaves on the right.
  4. Send light purple pigs into the center mass of the knight's chest.

Do not drop a high-ammo white pig right now. The white blocks making up the horse's legs are fragmented by grey shadows. A 20-ammo white pig will only hit five blocks, then drop into your waiting slots and ruin your game. Be patient.

Last Details You Clean Up in Pixel Flow Level 1395

The final moves in Pixel Flow 1395 always center around the knight's core and the tip of the lance. The outer sky is gone. The dirt is gone. You are left staring at a fragmented skeleton of grey, light purple, and white.

The last cubes hide in the center of the horse's body and the handle of the weapon. You will see small clusters of grey shading right where the knight's leg overlaps the saddle. Wait for a low-capacity grey pig on the belt. Send it in to eat the leg armor. Finally, fire a white pig to consume the remaining chunks of the horse's head and the clouds hiding directly behind the lance. Keep the center clear, count your hits, and you will beat it.