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Pixel Flow Level 1823 Solution | Pixel Flow 1823 Walkthrough

How to beat Pixel Flow Level 1823: Video solution & walkthrough. The fastest way to pass Pixel Flow 1823.

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Pixel Flow Level 1823 Solution

What's up! Stuck on Pixel Flow Level 1823? This one’s a fun Halloween scene, but it has a nasty trap if you’re not careful. The board is split right down the middle. On the left, you've got a witch against a night sky. On the right, a spooky house. The main challenge here is that massive wall of Dark Gray that makes up the night sky. It’s a huge shield protecting the witch, and you absolutely have to deal with it first. If you try to clear the colors on the house roof before breaking down that gray wall, you're going to get pigs stuck in the waiting slots and lose. Let's break down how to beat Pixel Flow 1823.

Pixel Flow Level 1823 Overview

This level is a classic pixel art diorama. The entire left half is a Dark Gray night sky, dotted with a few White stars and a big White crescent moon at the top. In front of this sky stands a little witch figure, made from a mix of Orange, Light Brown, Dark Brown, Purple, and Green pixels.

The right half of the board is a house. The walls are a solid block of Red, with two White window panes. The roof is a patchwork of Pink, Orange, Light Brown, and Dark Brown. At the very bottom, there’s a thin layer of Green grass. Sitting in the grass in front of the house are three special targets: an Orange, a Purple, and a Green pumpkin, which are actually the final pigs you need to clear.

Pixel Flow Level 1823 Board Logic and Color Priority

Okay, this is the most important part of the Pixel Flow Level 1823 strategy. The board is designed to trick you into using your low-ammo pigs too early.

The number one enemy on this board is the Dark Gray pig. With 50 ammo, it’s responsible for the entire night sky. That sky is acting as a massive shield, hiding most of the witch's body. The colors used for the witch—like Orange, Light Brown, and Dark Brown—are also used for the roof of the house, which is fully exposed.

Here’s the trap: The Orange pig only has 10 ammo. Some of those cubes are on the roof, and the rest are on the witch's hat, hidden behind the gray wall. If you use the Orange pig to clear the roof first, you’ll have ammo left over but no targets. It’ll drop into a waiting slot and clog it up. The same goes for the Light Brown (20 ammo) and Dark Brown (20 ammo) pigs.

Your color priority MUST be:

  1. Dark Gray: Get this out of the way immediately. Use all 50 ammo to completely clear the night sky. This opens up the witch and all the colors she's made of. No exceptions. Just do it.
  2. Red: Once the sky is gone, focus on the big red wall of the house. Clearing this will expose more layers underneath.
  3. Cleanup: Now you can safely use the smaller pigs. The Orange, Light Brown, and Dark Brown pigs can be used to clear the roof and the witch without getting stuck.
  4. Final Touches: Finish with the remaining colors like White, Pink, and the Green grass. Clearing the grass will reveal the final pumpkin targets for you to hit.

Don’t touch the roof colors until that gray wall is history. That’s the entire key to solving Pixel Flow Level 1823.

Step by Step Solution Walkthrough for Pixel Flow Level 1823

For the exact tap-by-tap order and to see this strategy in action, you should watch the Pixel Flow Level 1823 solution video. It will show you the precise sequence for clearing the pigs without getting any stuck, making the level a breeze once you see the logic play out.