Pixel Flow Level 652 Solution | Pixel Flow 652 Walkthrough
How to beat Pixel Flow level 652: Video solution & walkthrough. The fastest way to pass Pixel Flow 652.
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Pixel Flow Level 652 Walkthrough
This level features a scenic drive: a small red car cruising down a highway, flanked by steep green hills and rocky grey cliffs, all set against a bright blue sky with fluffy white clouds. Your goal is simple but strict: use the color-coded pigs to blast away the voxel layers from front to back.
Is it hard? I wouldn't say "very hard," but it is deceptively tricky. The large blocks of color (especially the grey road and green hills) make you feel safe, but the scattered white road lines and the small red car can easily clog your slots if you aren't paying attention to layer depth.
Pixel Flow Level 652 Overview
Imagine a retro racing game screenshot. In the center foreground sits a bright red car. It's tiny compared to the rest of the board. The road itself is a mix of dark grey asphalt and lighter teal/grey pavement, marked by white lane lines.
To the left and right, the scenery rises up. You have massive chunks of dark grey rock and vibrant green grass forming a valley. The background is a solid wall of sky blue, capped with white clouds at the very top.
The asymmetry here is subtle but important. The left side has a heavier concentration of dark grey rock in the mid-ground. The right side is greener. The road widens toward the bottom, meaning your grey and teal pigs will do heavy lifting early on, while the red car is a small, isolated island of color that needs precise timing to clear without wasting a slot.
Step by step solution walkthrough for Pixel Flow Level 652
First Color Zone to Erase in Pixel Flow Level 652
I start by targeting the Dark Grey Asphalt and Road markings at the very bottom.
Here is why: looking at the bottom layer, the dark grey blocks are the most "forward" elements along with the teal road surface. If you see a Dark Grey pig, grab it immediately. It will clear the bottom right corner and significant chunks of the left cliffs.
Narratively, you need to "pave the way." Clearing the dark grey at the bottom exposes the teal road underneath and, more importantly, starts to reveal the hidden layers of the green hills. If you ignore the grey, those pigs will just sit in your slots, useless, because the grey blocks higher up the mountain are blocked by the green layer in front of them.
How to pass Pixel Flow Level 652 without power ups or boosters
Once you've stripped the initial road layer, the board looks messy. The red car usually sits there, half-exposed, looking like a red block floating in nothingness. The sky is barely touched.
At this mid-stage, prioritize Green over Red.
This is the trap. You see the red car and want to clear it because it's distinct. Don't. The red car is deep in the middle. The green hills on the right and left are massive blockers. If you fill a slot with a Red pig too early, it might only shoot 4-5 blocks and then get stuck because the rest of the car is behind a stray white road line or a teal block.
Instead, focus on aggressive Green and Teal clearing. The green hills are thick. Peel them back layer by layer. Only grab a Red pig when the car is fully unobstructed from the front. If you have a White pig, check if the clouds are actually accessible—often, the top of the sky is on a back layer, so White pigs are useless until the grey mountains are significantly reduced.
Last Details You Clean Up in Pixel Flow Level 652
The end game is almost always the Sky and Clouds.
After the car is gone and the mountains are leveled, you'll be left with a flat wall of Light Blue and White at the top. This is the easy part, but stay alert. Sometimes a single stray pixel of "mountain grey" or "tree green" hides near the horizon line.
Watch your slots here. You might get a stream of Blue pigs when you still have one tiny Green block left. Don't panic. Let the Blue pigs cycle on the belt until you find that one Green pig to clear the straggler. Once the obstruction is gone, unleash the Blue pigs to wipe the sky clean and finish the level.


