Pixel Flow Level 479 Solution | Pixel Flow 479 Walkthrough
How to beat Pixel Flow Level 479: Video solution & walkthrough. The fastest way to pass Pixel Flow 479.
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Pixel Flow Level 479 Walkthrough
This level is a beast. You are looking at a voxel Mermaid trapped behind three of the most aggressive "HP sponge" barriers I’ve seen in recent levels. The artwork features a blue-haired mermaid with a white and red torso, and a tail that gradients from green to tan. But you won’t be admiring the art for a while. You will be chipping away at walls.
To beat Pixel Flow Level 479, you have to treat the massive numbered blocks as "ammo dumps." You have a 100 HP Ice Block covering the bottom left and a 150 HP Ice Block dominating the top right. There is also a smaller 10 HP Wooden Crate stack on the right. Your pigs will clog your slots immediately if you don't aggressively target these barriers whenever you don't have a clear shot at the mermaid. Because of the sheer amount of ammo required to break these walls (260 hits total!), this is a very hard level.
Pixel Flow Level 479 Overview
The scene is an underwater jailbreak. The mermaid is centered, floating vertically, but she is completely boxed in. The top of her head (blue and yellow) is hidden behind a frozen wall, and her tail (tan and green) is partially obscured by another ice block and a stack of crates.
The board is heavily asymmetrical and weighted to the right side. The right side contains two distinct obstacles: the 150 Ice Block at the top and the 10 Wooden Crates in the middle. The left side is simpler, dealing only with the 100 Ice Block.
This layout creates a serious bottleneck. The colors needed for the mermaid (Blue, White, Red, Green, Tan) are often blocked by these gray and brown walls. If a Blue pig comes down the conveyor belt and the blue hair is blocked by ice, you have a choice: hold the pig and risk clogging a slot, or shoot the ice to waste the ammo. In Pixel Flow Level 479, the answer is almost always to shoot the ice. These blocks are too big to ignore.
Step by step solution walkthrough for Pixel Flow Level 479
First Color Zone to Erase in Pixel Flow Level 479
I start by targeting the 10 HP Wooden Crates on the right side. This is the weakest link in the chain.
Logically, it makes no sense to start grinding down the 150 HP block while the rest of the board is clogged. The Wooden Crates only take 10 hits. A single high-ammo pig or two small ones can clear this obstruction instantly. Narrative-wise, breaking this crate stack exposes the mermaid's mid-section and the top of her tail.
Once the wood is gone, you open up a crucial "venting" zone for Green and Tan pigs. Before this, if you drew a Green pig, you might have had zero targets. Now, you can spend that ammo on the tail scales. This keeps your waiting slots empty, which is the only way you survive long enough to tackle the ice.
How to pass Pixel Flow Level 479 without power ups or boosters
The mid-game here is a grind. You have likely cleared the wood and some of the exposed mermaid parts, but those two massive Ice Blocks (100 and 150) are still staring at you.
Here is the strategy: Use the Ice Blocks as garbage disposals.
You cannot be precious about your ammo here. If a Red pig arrives and the red bikini top is already cleared or blocked, do not let that pig sit in a waiting slot hoping for a better shot later. Dump that Red ammo directly into the 100 HP Ice Block on the left.
Prioritize destroying the 100 HP block before the 150 block. Why? Because it clears faster. Destroying the 100 block reveals the lower left quadrant. In the second phase of this level (as seen in later stages), these blocks sometimes reveal secondary obstacles like looping snakes. You want to trigger these changes on the "cheaper" side (the 100 side) first so you can adapt. If you spend five minutes chipping at the 150 block and then get overrun by pigs, you've wasted your time.
Keep the 150 block for last. It’s in the top corner, which is the least valuable real estate on the board. Clear the center and bottom first.
Last Details You Clean Up in Pixel Flow Level 479
By the end, the board usually looks like a mess of scattered voxels. The 150 block will finally shatter, exposing the top right corner.
Watch out for the Mermaid’s Hair. The blue voxels at the very top right were hiding behind that 150 block the entire game. You probably spent a lot of Blue ammo attacking the ice earlier. Now, suddenly, you need Blue again.
Be careful with your final pig slots. You might get a stream of Tan or Green pigs (for the tail) that you no longer need. If the only thing left is the Blue hair, every non-Blue pig becomes a threat to your game over state. Fire them rapidly at any remaining debris or the far wall if the game allows, just to keep the belt moving until you find that last Blue pig to finish the hair and the single Yellow pixel on her crown.


