Pixel Flow Level 622 Solution | Pixel Flow 622 Walkthrough

How to beat Pixel Flow level 622: Video solution & walkthrough. The fastest way to pass Pixel Flow 622.

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Pixel Flow Level 622 Gameplay
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Pixel Flow Level 622 Walkthrough

This level is a dense, multi-layered landscape that forces you to peel it like an onion. You are looking at a pixelated "Starry Night" scene. The logic here is strict: you cannot hit the center colors until you physically remove the outer "frame." Because the core is so insulated, the risk of clogging your five waiting slots is extremely high. If you accept too many pigs that target the center before the outside is clear, you will fail.

Is this a difficult stage? Yes. I would classify it as a very hard level because of how easily the side trees block your shots.

Pixel Flow Level 622 Overview

Imagine a camping trip gone pixelated. The artwork depicts a glowing night scene framed by two massive, dark pine trees on the left and right edges. These trees are built from Black and dark grey voxels. Between them, high up, sits a Dark Blue sky scattered with tiny Yellow stars and a crescent moon.

Below the sky, there is a large, messy section of Purple and Pink—maybe distant mountains or a nebula cloud. Finally, anchoring the bottom of the board is a bright bonfire or glowing tent made of Orange and Yellow blocks.

The board is heavy on the edges. Those Black trees aren't just decoration; they are vertical walls. They completely shield the Purple center from any pigs riding on the left or right sides of the conveyor belt. Similarly, the Blue sky blocks access from the top, and the Orange fire blocks access from the bottom. You are essentially trying to break into a vault.

Step by step solution walkthrough for Pixel Flow Level 622

First Color Zone to Erase in Pixel Flow Level 622

Your priority must be the Black voxels on the far left and right.

Here is why: The conveyor belt moves your pigs in a loop. A pig can only shoot what is directly in front of it. The Purple and Pink blocks are trapped in the middle of the board. If a Purple pig travels down the left side, it will stare uselessly at the Black tree wall and refuse to shoot. It will then drop into your waiting slot. If this happens three or four times, your slots fill up, and it's Game Over.

By focusing on the Black pigs first, you shave off those side trees. This opens up "windows" on the flanks. Once the trees are gone, any Purple or Pink pigs traveling on the sides have a clear line of sight to the middle layers. If no Black pigs are in your immediate queue, go for the Dark Blue pigs to clear the "roof" of the level. Just do not hoard center-color pigs (Purple/Pink) early on.

How to pass Pixel Flow Level 622 without power ups or boosters

The mid-game of Pixel Flow Level 622 is dangerous. At this point, you have likely stripped away the Black trees and the Blue sky. The artwork now looks like a floating, jagged blob of Purple and Orange.

The trap here is the Yellow ammo.

You will see scattered Yellow pixels (the stars) in the top half and solid Yellow chunks (the fire) in the bottom half. It is tempting to grab a Yellow pig whenever you see one. Don't. If the top stars are blocked by leftover Blue pixels, or the bottom fire is shielded by a stray Orange rim, that Yellow pig will clog your slot.

Instead, look at the Orange fire at the bottom. It is the "floor" of the remaining shape. Aggressively use Orange pigs to clear the bottom foundation. This lowers the height of the pixel mass, making it easier for pigs on the top part of the belt to snipe the remaining inner layers.

Keep your slot usage low. Never let your waiting slots get above 3/5 full. If you see a pig color that corresponds to a buried layer (like Pink hidden behind Purple), skip it. Let it pass. Only take pigs that can hit the visible surface right now.

Last Details You Clean Up in Pixel Flow Level 622

The final few moves are usually messy. You will likely be left with the Yellow crescent moon and a few stray stars that were previously floating in the sky.

These are annoying. Because they are single, isolated blocks, a Yellow pig with 20 ammo feels like a waste. It will shoot one star and then sit in your waiting slot with 19 ammo forever. This is unavoidable. Just make sure you have empty slots ready to absorb these "wasteful" pigs at the end. Do not try to hold out for a perfect shot. If the moon is the only thing left, grab the Yellow pig, clear the level, and accept that the pig will occupy a slot until the Victory screen pops up.