Pixel Flow Level 670 Solution | Pixel Flow 670 Walkthrough

How to beat Pixel Flow level 670: Video solution & walkthrough. The fastest way to pass Pixel Flow 670.

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Pixel Flow Level 670 Gameplay
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Pixel Flow Level 670 Walkthrough

This level features a cozy, lo-fi interior scene that looks relaxing but plays aggressively. You are looking at a corner of a room: a large potted plant on the left, a round coffee table in the center, and a window with pink blinds on the right. The colors are distinct—Green for the leaves, Tan for the table, Pink for the window, and deep Blacks/Greys for the shadows.

The rules are standard but punishing here. Your pigs come out in a specific order with limited ammo. They auto-fire at the nearest matching color. If they can’t find a target, they sit in your slots. Fill all five slots with useless pigs, and it’s game over.

Is this a difficult stage? Yes. I would judge it as a very hard level. The primary reason is the "Ammo Trap." You have pigs with massive ammo counts (like 40!) that need to clear huge swathes of the board instantly. If the top layer isn't the right color, those high-ammo pigs become dead weight immediately.

Pixel Flow Level 670 Overview

Think of this board as a three-part story. On the left, you have organic chaos: a houseplant with jagged, sprawling green leaves sitting in a purple and brown pot. This area is dense. The leaves overlap heavily, creating a thick "shield" over the background.

In the center, you have the coffee table. It’s a clean, round shape made of light tan pixels. Sitting squarely in the middle of this table is a mechanical 4-way bumper. This object is annoying. It blocks direct shots through the center, forcing your pigs to flank the table from the sides or top to hit pixels on the opposite edge.

On the right, the structure changes completely. It’s a rigid grid of pink and red rectangles representing a window with blinds, framed by vertical strips of brown wood. The background behind all these objects is a mix of solid black and dark grey. This is the danger zone. The background is vast, but it is almost entirely covered by the plant and the table at the start.

Step by step solution walkthrough for Pixel Flow Level 670

First Color Zone to Erase in Pixel Flow Level 670

You need to attack the Green Plant Leaves immediately.

Look at your queue. You likely have a Green pig sitting there with a massive 40 ammo count. This is unusual and dangerous. Most pigs carry 10 or 20. A 40-ammo pig needs nearly a quarter of the board to be green just to empty its clip.

Fortunately, the plant leaves on the left are the top-most layer. They are not blocked by anything. If you try to clear the pink window or the tan table first, you are wasting time. You must deploy that Green pig the second it has a clear line of sight to the left side. The goal is to strip the leaves entirely.

Why is this urgent? Because of the Black pigs in the queue. You have Black pigs coming up very soon (positions 2 and 4 in the initial lineup). The black pixels on this board are primarily background pixels. They live behind the green leaves and under the tan table. If you don't shave off that green layer instantly, your Black pigs will drop into the slots with zero targets available. That is how you lose Pixel Flow 670.

How to pass Pixel Flow Level 670 without power ups or boosters

Once the green canopy is gone, the board looks messy. The plant is just a pot, the table is half-eaten, and you can see the dark void of the background. This is the critical mid-game phase.

You will see pigs for the Tan (Table) and Pink (Window) layers mixed with the Black pigs. Your priority shifts to "digging."

Don't play pigs just because they match a color you see. Play them to reveal the Black layer.

  • The Tan Table: Focus on clearing this next. The table covers a huge patch of black shadow. The central bumper makes this tricky, so you might need to wait until the table rotates or your pig is in a corner spot to hit the pixels "behind" the bumper.
  • The Slot Management: You will likely get stuck with one or two Black pigs in your waiting slots early on because you couldn't clear the foreground fast enough. That’s okay. Do not panic and use a bomb. Just focus on finding the specific Tan or Pink pixels that are hiding the black background.
  • The Window Trap: The pink window blinds are safer to ignore for a moment. They are stacked vertically and are easy to hit later. The table is the urgent blocker because it is centrally located and hides the pixels needed to clear your clogged slots.

Last Details You Clean Up in Pixel Flow Level 670

The end of the level is usually a cleanup of the Brown Wood Frames and the Purple Pot.

After the massive green, tan, and black zones are cleared, you are left with the "skeleton" of the room. The window frame on the right is made of thin brown vertical lines. These are easy to miss because they don't look like a solid block.

Often, a single brown pixel will hide in the corner behind the central bumper or near the bottom edge of the plant pot. Keep an eye on your Brown pigs. They usually have low ammo (around 10-20), so they finish quickly, but precision is key. Watch the rotation. Don't fire a brown pig if the only remaining brown pixels are on the opposite side of the central bumper; it will just waste space in your slot until the board spins. Clear the frame, and the room is yours.