Pixel Flow Level 767 Solution | Pixel Flow 767 Walkthrough
How to beat Pixel Flow Level 767: Video solution & walkthrough. The fastest way to pass Pixel Flow 767.
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Pixel Flow Level 767 Walkthrough
This level features a scenic landscape, possibly a house with a bright orange roof sitting next to a patch of greenery and water. You will see a large section of white "clouds" or sky in the center, flanked by dark grey shadows and bright green foliage.
The rule to beat Pixel Flow 767 is strict: manage your five waiting slots. You must prioritize clearing the top-most visible layers to expose the colors underneath. If you fill your bench with pigs that can't shoot because their target color is buried, you fail. Is it a very hard level? Yes. The color layering here is deceptive, with random patches of grey and yellow blocking large sections of white and green.
Pixel Flow Level 767 Overview
Imagine a cozy cottage scene. On the right, you have the structure of the house—orange roof tiles, yellow walls, and dark grey windows or shadows. On the left and top, the scene is dominated by nature: bright green trees, patches of yellow sunlight, and a blue sky at the very top.
The asymmetry is dangerous here. The right side is structured and blocky (easy to clear), but the left side is a chaotic mix of green, yellow, and grey pixels scattered like confetti.
- Top Left: Dense green and yellow mix. Hard to clear cleanly.
- Center: A huge swathe of white. This is your "freedom zone"—once you reach it, you can burn a lot of white pigs.
- Bottom Right: Dark grey shadows. These act as a barrier preventing you from reaching the lighter colors underneath.
The visual trap? The yellow pixels. They are everywhere—on the roof, in the trees, and scattered in the background. It's tempting to grab every yellow pig you see, but often those yellow pixels are buried under a single grey or green block.
Step by step solution walkthrough for Pixel Flow Level 767
First Color Zone to Erase in Pixel Flow Level 767
Start with the Dark Grey.
Look at the bottom right corner and the shadows under the orange roof. The dark grey blocks are the "outermost" layer in many spots, especially around the house structure. By clearing the grey first, you do two things:
- You define the shape of the house, making the orange and yellow sections accessible.
- You stop the grey pigs from clogging your bench later when you are desperate for green or white.
If you don't see grey pigs immediately, go for Orange. The roof on the right is a solid, chunky block of orange. It's high up on the layer stack. Clearing it exposes the yellow wall beneath, setting up a nice chain reaction.
How to pass Pixel Flow Level 767 without power ups or boosters
About halfway through, the board will look messy. The distinct house shape will be gone, leaving a jagged landscape of white, green, and blue. This is the danger zone.
You will likely have a backlog of Green and White pigs on the conveyor belt.
- The White Trap: The center is huge and white. However, do not grab white pigs unless you are sure the white layer is fully exposed. Often, little stray pixels of light green or yellow float on top of the white cloud. Check closely. If a white pig sits in your slot with 30 ammo and nowhere to shoot, you are in trouble.
- Clear the Sky (Blue): The top blue section is usually an easy win in the mid-game. It doesn't overlap much with other complex areas. If you see blue pigs, use them to clear the top edge. This creates space and reduces visual clutter.
- Focus on the Left Edge: The left side is a mess of green and yellow. Don't try to clear "all yellow" or "all green" at once. Alternate. Shoot a bit of green to reveal yellow, then shoot the yellow to reveal more green. It’s a digging process, not a wiping process.
If your slots are filling up: Stop. Look at the very top layer. Is there a single grey block blocking a massive white section? Wait for a grey pig. Do not panic-grab a green pig just because you see a lot of green ink.
Last Details You Clean Up in Pixel Flow Level 767
The end game usually leaves you with the background elements.
- The Deep Green: Often, behind the house and the initial yellow mix, there is a dark teal or deep green layer representing the dense forest or deep water. These are usually the last blocks to go.
- Stray Yellows: There is almost always a single yellow pixel hiding behind a blue block near the top. Keep a sharp eye out for it so you don't waste a pig slot on a yellow pig that only shoots once.
- The White Core: Paradoxically, the biggest color group (white) often finishes last because it forms the "canvas" the other colors sit on. Your final moves will likely be watching a white pig machine-gun the center of the board to victory.


