Pixel Flow Astronaut Level Solution | Pixel Flow Astronaut Walkthrough
How to beat Pixel Flow Astronaut Level: Video solution & walkthrough. The fastest way to pass Pixel Flow Astronaut .
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Pixel Flow Astronaut Level Walkthrough
Pixel Flow Astronaut Level launches you into orbit. The artwork is a cute, pixelated Astronaut character standing on a jagged, icy surface. The rules remain consistent: match the pig color to the pixel blocks to clear them. You have five slots for pigs to wait in if they can't shoot yet. If you fill those slots with pigs that have ammo but no clear shots, game over.
Despite the step up in visual complexity, this is not a very hard level. It is a test of ammo management, specifically for the White color.
Pixel Flow Astronaut Level Overview
The scene in Pixel Flow Astronaut Level is distinct. An Astronaut stands center stage, encased in a massive, round helmet and a bulky blue suit. The helmet is primarily white with a teal green visor rim. The character stands on a wide platform that looks like a lunar surface or a cloud, made of messy layers of white and dark blue voxels.
Floating around the astronaut are pieces of space debris.
- Top Left: A round, moon-like rock (teal/white/orange).
- Top Right: Jagged crystal shards (teal/blue).
- The Center: The Astronaut’s face is hidden deep inside the helmet. You can only see hints of orange cheeks and black eyes once you peel back the outer layers.
The board is bottom-heavy. The "ground" the astronaut stands on is thick and wide, covering the entire bottom third of the screen. The top half is airier, with empty space between the floating rocks and the helmet. This asymmetry matters. The bottom requires heavy, sustained fire, while the top requires precision shots on isolated blocks.
Step by step solution walkthrough for Pixel Flow Astronaut Level
First Color Zone to Erase in Pixel Flow Astronaut Level
You must attack the White zones first. Look at your queue. You have White pigs loaded with 50 ammo. That is a massive amount of firepower. If you try to use a 50-ammo pig on the small floating rocks in the top corners, you will fail. The pig will destroy the small rock, have 40 ammo left, and sit in your waiting slot, clogging the machine.
Target the Helmet and the Lunar Surface. The helmet is a giant dome of white pixels. The ground is a thick slab of white pixels. Let the first White pig shred the entire top layer of the helmet. This does two things: it burns through that massive 50 ammo count quickly so the pig leaves the board, and it exposes the teal and orange layers of the astronaut's face underneath. Do not get cute. Aim for the biggest blocks of color.
How to pass Pixel Flow Astronaut Level without power ups or boosters
Once the white shell is cracked, Pixel Flow Astronaut Level gets messy. The Astronaut looks half-destroyed. The helmet’s white dome is gone, revealing a hollow interior with a pink face and orange details. The "ground" is now just a few scattered blue blocks.
At this stage, you will face a "Rainbow Queue." You might see linked pigs—like a Pink pig tied to a White pig. This is a logic trap. You cannot use the White pig until the Pink pig is empty. Scan the board for Pink. It’s likely only on the Astronaut's face (the cheeks). You must clear the path to the face. If a layer of Blue or Green visor pixels is blocking the Pink cheeks, you have to prioritize the Blue/Green pigs first.
Ignore the floating rocks in the top corners for now. They are isolated. Focusing on them too early usually strands a pig with leftover ammo. Focus on the central column—the Astronaut's body—to keep the conveyor belt moving.
Last Details You Clean Up in Pixel Flow Astronaut Level
The end game of Pixel Flow Astronaut Level is usually just debris. The Astronaut is gone. The ground is gone. All that remains are the floating rocks in the top corners and perhaps the black outlines of the suit.
Check the corners. The top-right shards often hide a single voxel of Blue behind a wall of Teal. If you have a Blue pig waiting, make sure you clear that Teal wall first. The final move is often a Black or Dark Blue pig cleaning up the "outline" voxels that defined the Astronaut’s boots and backpack. Clear these stragglers to finish the level.
