Pixel Flow Level 307 Solution Walkthrough | Pixel Flow 307
How to solve Pixel Flow level 307? Get instant solution for Pixel Flow 307 with our step by step solution & video walkthrough.




Pixel Flow Level 307 Overview
The Board at a Glance
Pixel Flow Level 307 presents a stunning pixel-art portrait of a character's face with layered complexity that'll test your planning skills. The dominant colors are orange, pink, green, and white, arranged in a detailed facial composition with a darker base layer underneath. You're looking at a fairly dense board where orange and pink dominate the upper and middle sections, green frames the sides and top, and white serves as accent highlights. Beneath those surface colors lies a hidden foundation of darker shades—charcoal and burgundy tones—that only become relevant once you've cleared enough of the visible layers. This multi-depth structure is what makes Pixel Flow Level 307 so engaging: you can't just blast through one color and call it a day.
The Win Condition and Your Challenge
Your mission in Pixel Flow Level 307 is straightforward in theory but demanding in execution: clear every single voxel cube from the board. You've got five pigs in your conveyor belt, each carrying exactly 20 ammo of their designated color. The order is fixed (green, pink, white, charcoal, and orange, left to right), and every cube destroyed costs exactly one ammo. The real puzzle lies in sequencing these pigs so their shots align with visible targets, preventing any pig from getting stuck in the waiting slots with unused ammo. In Pixel Flow Level 307, there's no room for waste—every shot must count.
Why Pixel Flow Level 307 Feels So Tricky
The Mid-Board Traffic Jam
The biggest threat in Pixel Flow Level 307 is the pink and orange dominance in the center of the image. Both colors occupy roughly 20 cubes each, but here's the catch: the pink blocks are somewhat scattered throughout the composition, while the orange chunks cluster heavily in the face region. If you send out your pink pig too early without properly exposing all pink targets, you'll burn through ammo targeting only what's visible, then get stuck in the waiting slots with leftover ammunition. This creates a domino effect—once pink jams, every subsequent pig gets bumped down the queue, and your buffer fills up dangerously fast. I found this was the exact moment Pixel Flow Level 307 felt punishing: watching a pig lock itself in slot three with five ammo remaining while the next pigs queued up behind it.
Hidden Color Pockets and Awkward Patches
Pixel Flow Level 307 hides several tricky surprises. The white accent cubes are minimal—only 20 total—but they're scattered across the face as highlights. If you miscalculate and send white out when only three or four white cubes are actually visible, you've wasted precious ammo that should've gone elsewhere. Similarly, the charcoal base layer isn't fully visible initially; you'll only see it once you've cleared the pink and orange overhead. The green pig, while plentiful around the edges, has some blocking issues—certain green cubes are tucked behind the orange face, so you can't target them until the orange is partially cleared. These overlapping color zones mean you can't just fire pigs in sequence and hope for the best.
The "Aha" Moment
Honestly, Pixel Flow Level 307 frustrated me until I realized the key wasn't in blasting the biggest color first, but in understanding which colors physically block others. Once I mapped out mentally which orange cubes needed to fall before certain whites could be hit, everything clicked. The level rewards patient observation over aggressive play—it's about layers, not volume.
Step-by-Step Strategy to Clear Pixel Flow Level 307
Opening: Establish a Clean Buffer
Start Pixel Flow Level 307 by sending out your green pig first. Green appears around the perimeter and in small clusters, and the green pig will hit roughly 12–15 visible green cubes immediately, leaving roughly 5–8 ammo remaining. This keeps the pig from locking up in the waiting slots and gives you crucial breathing room. After green fires and settles with leftover ammo, you'll have four open slots still available. Never let your waiting buffer drop below two free slots early on—this is your safety net for pigs that need to park mid-game. Watch the conveyor: as soon as green finishes, observe which colors are now newly exposed before committing to the next pig.
Mid-Game: Sequencing for Layered Exposure
Once green has done its work, turn your attention to orange. Send the orange pig (positioned fifth on the belt) forward—don't use your pink pig yet. This might feel counterintuitive since pink is second, but orange makes up the bulk of the visible face, and you need to crater that middle section to reveal the pink cubes sitting underneath and around it. Orange will chew through a massive portion of its 20 ammo on the first salvo. If orange still has ammo left afterward, let it sit in the waiting slots for now; it won't jam because you'll circle back to expose more orange later once other colors clear. Now send your white pig. White's 20 ammo will target those scattered highlight cubes, and because they're fewer in number, the white pig will likely lodge itself in a waiting slot with 10–15 ammo remaining. That's okay—mark it mentally as "parked, will return to it later."
After white is parked, fire your pink pig. With orange partially gone, way more pink targets are now visible. Pink might burn through 15–18 ammo on this pass, which is healthy. If pink still has ammo, it'll drop into a waiting slot alongside white—your buffer can handle two parked pigs as long as no others are queued. Now send charcoal, your fourth pig. Charcoal targets the base layer you've exposed by clearing orange and pink. Charcoal will likely use 12–16 ammo and may also park itself. At this stage, you might have three pigs in the waiting slots (white, pink, and charcoal), which is acceptable because you still have green and orange available to pull from the conveyor.
End-Game: The Clean Finish
Once you've cycled through once, you'll have a clearer picture of what's left. Circle the remaining pigs back to the conveyor: send green again to mop up any lingering green cubes you missed, then orange again to finish off orange's remaining targets. As these pigs fire, they'll expose final shots for your parked pigs. Now here's the crucial bit: start cycling your parked pigs back into action. Pull white from the waiting slots, let it target remaining whites, and if it empties completely, fantastic—it's fully spent. Repeat with pink and charcoal. The key to avoiding a last-second jam in Pixel Flow Level 307 is ensuring that each pig empties its ammo before all five waiting slots fill. If you reach a state where three pigs are parked and the remaining two are cycling repeatedly without finding targets, you've miscalculated and likely failed—but with this strategy, you'll empty the board before that happens.
The Logic Behind This Pixel Flow Level 307 Plan
Exploit Order and Ammo Determinism
Pixel Flow Level 307 is entirely deterministic: the pig sequence never changes, and ammo counts are fixed. This means there's one optimal solution (or a few equally valid ones), not infinite paths. By sequencing green first and orange early, you're strategically using high-ammo pigs to expose layers. By parking less urgent pigs (like white and charcoal) in the waiting slots temporarily, you're buying time to expose their targets without jamming the buffer. This approach treats your waiting slots not as failure states but as strategic holding areas.
Stay Calm and Plan Two Pigs Ahead
The difference between clearing Pixel Flow Level 307 and failing often comes down to mental discipline. After each pig fires, pause and count. How many ammo does that pig have left? Which colors are now newly visible? Could the next pig in line actually hit anything, or should you rotate someone from the waiting slots instead? I recommend watching the queue and thinking two pigs ahead—not in a way that causes paralysis, but enough to avoid obvious traps. If you notice that your pink pig has five ammo left and only one pink cube is visible anywhere on the board, don't send pink yet; cycle someone else and expose more pink targets first. This patience is what separates a clean victory in Pixel Flow Level 307 from a heart-breaking jam with one slot left.


