Pixel Flow Level 500 Solution | Pixel Flow 500 Walkthrough
How to beat Pixel Flow Level 500: Video solution & walkthrough. The fastest way to pass Pixel Flow 500.
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Pixel Flow Level 500 Walkthrough
This level features a chunky, 8-bit rocket ship blasting off diagonally into deep space. The board is dense. You have a central object (the ship) surrounded by a thick, dark background that touches all four walls of the grid. Your goal is standard: match the color of the pig to the color of the voxel cubes to clear the layers. You need to strip the outer "space" to dismantle the ship itself.
Is this a tough one? It is not a very hard level. The shapes are large and distinct, which usually makes for easier targeting. However, the background is littered with single-pixel "stars" (yellow and light blue dots). These tiny specs are dangerous. They can easily force you to waste a waiting slot on a pig that only has one or two targets to hit. Manage those stragglers, and you will be fine.
Pixel Flow Level 500 Overview
The scene is classic retro sci-fi. You are looking at a rocket ship tilted at a 45-degree angle, pointing towards the top right corner of your screen. It feels like a sprite ripped right out of an old arcade cabinet.
The background is a solid wall of Deep Purple, representing space. Embedded in this purple wall are random, single blocks of Yellow and Cyan (Light Blue). These are the stars. They don't touch each other; they are isolated specks floating in the purple.
The rocket itself is heavy and colorful. The main fuselage is a massive oval of Light Green. On the bottom left, you have the engine exhaust, a chaotic mix of Orange and Yellow blocks simulating fire. There are two large Red fins—one on the left side of the ship, one on the right.
There is a distinct asymmetry here. The left side of the image is "messier" because of the fire and the large red fin. The right side is cleaner, mostly defined by a bright Cyan Blue strip that outlines the green body. Right in the center of the green fuselage, there is a "window" or porthole made of a Red ring with a Cyan center. This window is buried deep; it's likely the last thing you will see.
Step by step solution walkthrough for Pixel Flow Level 500
First Color Zone to Erase in Pixel Flow Level 500
My strategy here is aggressive. I start by erasing the Deep Purple Background.
Logically, this is the only move that makes sense. The purple voxels act as a "wrapper" for the entire level. They block access to the edges of the rocket. More importantly, the purple area is huge and connected. This allows you to take any purple pig—even ones with high ammo counts like 20 or 30—and exhaust them completely in seconds.
Narratively, you are "clearing the sky" to isolate the ship. Be careful with the "stars" though. As you chew through the purple, you will expose those single Yellow and Cyan blocks. If a Yellow pig comes down the chute and you only see three Yellow stars exposed, think twice. If you grab that pig, it will shoot three times and then sit in your waiting slot with 17 ammo left, clogging your board. Only grab star-colored pigs if you see a matching cluster (like the yellow fire at the bottom) or if you are desperate. Otherwise, let them pass and focus purely on the purple until the background is gone.
How to pass Pixel Flow Level 500 without power ups or boosters
At the mid-point of Pixel Flow Level 500, the purple space is gone. You are left with a jagged, floating rocket ship. This is where many players mess up. The board looks half-destroyed, but the layers are tricky.
You will likely see the Light Green fuselage fully exposed now. This is your new primary target. It is a giant, solid block of color. It is safe to spam green pigs here.
However, the real threat is the Engine Fire at the bottom left. This area mixes Orange and Yellow in a checkerboard pattern. If you ignore it, you end up with "orphan" blocks—single orange cubes that require a whole pig to clear.
When I play this section without power-ups, I alternate my focus. I dump ammo into the Green body to open up the center, but I aggressively hunt for Orange pigs. The moment an Orange pig appears, I use it on the fire exhaust. Why? Because the Orange only exists in that bottom-left corner. Once you clear that fire, the color Orange is removed from the rotation entirely, making your pig stream cleaner and more predictable.
Do not try to snipe the window yet. The Red ring around the window is usually protected by the Green body. Peel the Green layers first. If you try to force the window open too early, you'll just stack up red pigs that have no valid targets.
Last Details You Clean Up in Pixel Flow Level 500
You are in the endgame. The space is gone, the green hull is shredded, and the fire is out. The board usually leaves you with the "skeleton" of the ship.
The final few moves almost always revolve around the Central Window. You will see a small cluster of Cyan Blue surrounded by a ring of Red. This is the deepest layer of the image.
Watch out for the Red Fins on the sides. Sometimes a single red pixel from a fin hides behind a green block you missed. Scan the corners. If you cleared the board correctly, your final pig should be a Blue or Red one to punch out that last porthole in the center of the screen. Victory is clean, with zero clogged slots.


