Pixel Flow Level 105 Solution Walkthrough | Pixel Flow 105

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Pixel Flow Level 105 Gameplay
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Pixel Flow Level 105 Overview

The Board Layout and Color Dominance

Pixel Flow Level 105 presents a vibrant, multi-layered voxel puzzle that demands careful sequencing and strategic ammo management. The board is dominated by cyan and magenta cubes forming the outer layers, with patches of deep blue, purple, white, and black scattered throughout. You'll notice a striking yellow formation toward the lower-middle section that stands out against the cool-toned background—this yellow cluster is a critical focal point because it's visually distinct and somewhat isolated from the main color masses. The upper portion features dense magenta-to-purple gradients that blend into each other, creating visual choke points where it's hard to tell which color you're targeting until pigs expose the inner layers. Dark blue cubes form a secondary band across the middle, and white and black accent pieces sit at various depths, hinting at multiple layers waiting beneath.

Win Condition and Deterministic Pig Order

Your goal in Pixel Flow Level 105 is straightforward: clear every single voxel cube from the board by sending pigs down the conveyor and letting them destroy matching colors. The good news is that every pig's ammo count is fixed and predetermined—you can see exactly how much ammunition each colored pig carries at the bottom of the screen (white: 20, blue: 20, cyan: 40, and another blue: 30). Because the pig order never changes, you're not gambling; you're planning. Once you understand the sequence and count the total cubes of each color, you can work backward from the win condition to determine which pigs must fire in which order to avoid jamming your five waiting slots.


Why Pixel Flow Level 105 Feels So Tricky

The Yellow Cluster Bottleneck

The most obvious challenge in Pixel Flow Level 105 is that yellow formation sitting in the lower-middle area. You only see a handful of yellow cubes initially, but they're clustered together and partially obscured by overlapping colors. Here's the trap: if you're too aggressive clearing other colors early, you might expose even more yellow cubes underneath, only to realize your yellow pig has already fired most of its ammo elsewhere on the board. Worse, if yellow cubes remain visible but your yellow pig is stuck in the waiting buffer with no targets, you're locked into a failure state. The isolation of that yellow patch means it doesn't naturally clear when you're destroying surrounding colors, so it demands intentional planning rather than reactive play.

The Cyan and Magenta Density Problem

Cyan dominates the outer third of Pixel Flow Level 105, and magenta runs a close second. Between these two colors alone, you're looking at over 100 cubes. Your cyan pig carries 40 ammo and your magenta pigs together carry significantly more, but the density means that a single pig firing might destroy cubes in an unpredictable pattern if the layers shift. You can't just "clear cyan first" and call it a day; magenta will be triggered by the conveyor queue before you've finished cyan, and that overlap creates timing pressure. The white and black accent pieces sandwiched between cyan and magenta further complicate things because they don't belong to either color family, forcing you to either leave them for last or burn a pig's ammo on tiny pockets that don't deserve the effort.

The Waiting Slot Jam Risk

Here's where Pixel Flow Level 105 becomes psychologically grueling: you have exactly five waiting slots, and once they're full with pigs that have no valid targets, you lose. Imagine this scenario: you've cleared most cyan but exposed a deep purple layer. Your next pig in the queue is blue, which should theoretically match some of the dark blue cubes you've seen. But what if those blue cubes are buried under more magenta? Your blue pig fires blindly, wastes ammo, and gets stuck. Now you've got four slots filled and the next three pigs in the queue are also "stuck" pigs with no targets. That's a cascading failure, and Pixel Flow Level 105 sets up exactly this kind of trap if you don't count ahead.

Personal Reaction and the "Click" Moment

I'll be honest: Pixel Flow Level 105 frustrated me for several attempts. The visual density made it hard to distinguish which color was which, and I kept making impulsive decisions to "just send the next pig" without thinking through the consequences. The breakthrough came when I stopped staring at the board and instead counted the visible cubes of each color and matched them to the ammo amounts. Once I realized that cyan had exactly 40 visible cubes (matching the cyan pig's ammo), I understood the puzzle wasn't random at all—it was a deterministic math problem wearing a colorful disguise. That realization transformed Pixel Flow Level 105 from frustrating to manageable, and suddenly the strategy became obvious.


Step-by-Step Strategy to Clear Pixel Flow Level 105

Opening: Establish Control and Keep Slots Free

Start Pixel Flow Level 105 by letting the first pig (white with 20 ammo) fire naturally. White cubes are sparse and scattered, so this pig will likely use all 20 shots before running out of targets. Don't panic if white lands in a waiting slot after exhausting its ammo—that's normal and expected. The key in the opening is to observe the board carefully as your first pig fires. You're not trying to "win" yet; you're gathering information about which colors are exposed and which are buried.

Next, send the blue pig with 20 ammo. Blue also appears in limited quantities, primarily in that middle band you'll see after white has cleared some cyan. Let blue fire until it exhausts its ammo or enters a waiting slot. At this point, you should have two pigs in the buffer and three slots still free. This is your safety margin—don't let it evaporate.

The critical moment comes when your cyan pig enters the conveyor. Cyan has 40 ammo, which is the single largest ammunition count in Pixel Flow Level 105. Watch as your cyan pig systematically destroys the outer layers. You'll see the board transform beneath it, exposing more magenta, purple, and the darker layers. As cyan fires, count how many shots it takes to clear the visible cyan cubes. If it runs out of ammo and still has targets, you've miscounted—but more likely, cyan will exhaust its ammo naturally and drop into a waiting slot. Now you're at three waiting slots filled and two remaining.

Mid-Game: Sequence Magenta and Expose Yellow

This is where Pixel Flow Level 105 separates careful players from hasty ones. By the time magenta enters, the board has shifted dramatically. Magenta is dense and layered, meaning your magenta pig will have no shortage of targets. Fire your magenta pig and watch it carve through the board. Magenta's ammo should align almost perfectly with the magenta cube count, but here's the subtlety: some magenta cubes sit adjacent to yellow cubes. As magenta clears these pockets, you're effectively unveiling the yellow formation for your final pig to target.

Crucially, don't send your second blue pig yet. Hold off if you can. The reason is that you want to preserve your two free waiting slots for as long as possible. If your magenta pig exhausts its ammo (which it likely will), you'll have four slots filled. At that point, your second blue pig with 30 ammo becomes your penultimate strike. Blue should target those dark blue cubes and any remaining navy patches, cleaning up the secondary layers that magenta couldn't reach.

End-Game: Finish Yellow and Avoid a Last-Second Jam

By the end-game phase of Pixel Flow Level 105, your board should be mostly clear except for yellow and perhaps some scattered white or black accent pieces. Your final pig should be your remaining colored pig (likely another blue or a final reserve), and its job is to eliminate the last yellow cubes. If you've played correctly, this final pig should have just enough ammo to finish yellow and any stragglers.

The absolute last thing you want is to fill all five waiting slots while yellow still has visible cubes. To prevent this, count the yellow cubes on the board before your penultimate pig fires. If you see eight yellow cubes and your final pig has 15 ammo, you're safe—that pig can finish the job. If the numbers don't align, you've made an earlier mistake, and you'll need to restart and adjust your sequencing.

Empty the buffer cleanly by ensuring every pig exhausts its ammo or dies trying (that is, runs out of matching targets). The moment all cubes are destroyed and the board is completely clear, you've won Pixel Flow Level 105.


The Logic Behind This Pixel Flow Level 105 Plan

Exploitation of Ammo Counts and Waiting Slots

The strategy for Pixel Flow Level 105 isn't based on reflexes or luck—it's pure arithmetic wrapped in pixel art. Each pig's ammo count is designed to match (or nearly match) the total number of cubes of its color. By counting visible cubes and checking them against ammo amounts, you're essentially reading the puzzle's blueprint. Waiting slots are your buffer against mistakes, so preserving them is paramount. Every time you send a pig, you're consciously choosing whether that pig will exhaust its ammo (safe, frees a slot eventually) or exhaust visible targets (risky, the pig gets stuck). By planning two or three pigs ahead and anticipating which layers will expose next, you transform Pixel Flow Level 105 from a reaction game into a resource-management puzzle.

Staying Calm and Counting Ahead

The mental discipline required for Pixel Flow Level 105 is genuine. It's easy to get swept up in the visual spectacle and send pigs reflexively. Instead, pause between moves. Look at the queue on the left side of the screen and ask yourself: "Does my next pig have valid targets?" If the answer is uncertain, wait and watch the current pig fire. Use that time to count. How many cyan cubes are left? How many magenta? Is yellow truly isolated, or is it buried under another layer? By maintaining this calm, analytical mindset, you'll recognize patterns and avoid the cascading failures that make Pixel Flow Level 105 feel impossible. Remember, you're not racing—you're solving.