Pixel Flow Level 115 Solution Walkthrough | Pixel Flow 115
How to solve Pixel Flow level 115? Get instant solution for Pixel Flow 115 with our step by step solution & video walkthrough.




Pixel Flow Level 115 Overview
The Board Layout and Starting Picture
Pixel Flow Level 115 presents a symmetrical, ornate pixel-art design that feels immediately more ambitious than earlier levels. The dominant image is centered and layered with vibrant colors: a bright pink core surrounded by orange accents, white highlights, and green corner details, all framed by dark gray and black cubes that form the outer "frame" of the puzzle. You're looking at a multi-depth voxel picture where the outermost cubes are mostly decorative borders, and the real meat of the puzzle lies in the pink, orange, white, and green zones stacked in the middle.
The board's symmetry is actually a subtle trap—it might look balanced, but your pig queue doesn't care about symmetry. You've got five waiting slots below the board, and you start with a yellow pig (80 ammo) on the left, a pink pig (80 ammo) on the right, and a white pig (20 ammo) plus two more gray pigs (20 ammo each) queued up in the bottom slots. That's 240 total ammo to clear somewhere around 140–160 cubes, which sounds comfortable until you realize that bad sequencing will trap half-spent pigs in your waiting slots.
Win Condition and Determinism
Your goal in Pixel Flow Level 115 is straightforward: clear every single voxel cube on the board. Each pig automatically fires at matching-color cubes and stops when its ammo runs dry or no valid targets remain. The order of pigs, their ammo counts, and the board layout are all completely deterministic—there's no randomness. That means Pixel Flow Level 115 has an optimal solution, and your job is to find it by thinking ahead two or three moves rather than reacting on the fly.
Why Pixel Flow Level 115 Feels So Tricky
The Pink Glut and Ammo Overflow
The biggest bottleneck in Pixel Flow Level 115 is the sheer volume of pink cubes buried in the center. There are probably 50+ pink blocks scattered across the mid-layers, and you've got a pink pig with 80 ammo waiting on the right side of the conveyor. On first try, you'll likely send the yellow pig left immediately, it'll chew through some border cubes, and then when the pink pig arrives, you'll watch it blast away for what feels like forever—exposing layer after layer of more pink and white beneath. The problem? If your yellow pig runs out of ammo before pink is triggered, it'll sit idle in the waiting slots. And if pink finishes its 80 shots before all pink cubes are gone (a real possibility if other colors are layered on top), the pink pig gets stuck too.
The White and Gray Complications
White cubes form a cross or band through the center of Pixel Flow Level 115, and that's where things get claustrophobic. White sits between orange and the deeper pink, so you can't always reach all white cubes at once. You've got a 20-ammo white pig, which sounds minuscule, but it's actually just enough if you time it right. The two gray pigs with 20 ammo each are mostly cleanup, but if you send them too early, they'll hit dark border cubes and waste shots on the frame instead of helping you expose inner colors.
The Emotional Crunch Point
Honestly, I found Pixel Flow Level 115 frustrating the first few attempts because I kept watching my waiting slots fill up with stuck pigs by the mid-game. I'd send the yellow pig, pink would follow, and suddenly the white pig was queued behind them with no white cubes in sight—trapped by the order I'd set. The level "clicked" for me when I realized I didn't have to send pigs in conveyor order; I could park them in waiting slots strategically and bring in the right pig at exactly the right moment. That mental shift turned Pixel Flow Level 115 from chaotic to solvable.
Step-by-Step Strategy to Clear Pixel Flow Level 115
Opening: Start with Yellow, Preserve Slots
Your opening move in Pixel Flow Level 115 should be to fire the yellow pig immediately. Yellow's 80 ammo will tear through the left border, the yellow vertical stripe on the left, and some of the light gray/white frame cubes. This does two critical things: it frees up waiting slot space, and it begins exposing the underlying green and white layers on the left side. Don't overthink it—let yellow run until it either runs dry or gets stuck (which it likely will, because the left border is finite). At this point, you should have 3–4 free waiting slots remaining.
Next, hold off on pink for a moment. Instead, bring in one of your 20-ammo gray pigs and aim it at the dark border cubes on the right side. Gray will chip away at the frame and start revealing green. This might seem counterintuitive, but you're buying time for deeper colors to be exposed so your remaining pigs have valid targets. After gray finishes, you should still have at least 2 free waiting slots. This buffer is your insurance against jamming.
Mid-Game: Layer Peeling and Pig Parking
Once the borders are mostly gone, you'll see the green corners more clearly, and the pink/orange/white core becomes the focal point of Pixel Flow Level 115. This is where pig order becomes absolutely critical. Your pink pig should arrive around move 3 or 4—ideally after you've removed enough border cubes that pink has a ton of targets waiting. Fire pink and let it burn through 30–40 ammo in one go. You'll watch pink cubes disappear, and orange underneath will start peeking through.
Here's the key: don't empty your waiting slots completely. If all five slots are occupied by half-spent pigs with no targets, you've essentially lost Pixel Flow Level 115. So after pink does its work, park your white pig in a waiting slot temporarily. White only has 20 ammo, and it needs to hit white cubes, but most of the white in Pixel Flow Level 115 is still buried under orange. Instead of sending white immediately, send your second gray pig next to finish any remaining dark border cubes or to start chipping at the orange-white interface.
By mid-game, you should have cleared roughly 60–70% of the board, pink should be mostly gone, and you should still have 2–3 free waiting slots.
End-Game: Finishing Orange, White, and Green Cleanly
The final stretch of Pixel Flow Level 115 is about precision. Orange has maybe 30–40 cubes, white has 15–20, and green has another 15–20. Your white pig should come in around move 4 or 5, after orange has been partially exposed. White will zip through its 20 ammo and clear the white band. Then your pink pig (if it has ammo remaining after its big mid-game burst) can handle any residual pink.
For the very last moves, bring in your final gray pig or whatever color pig has leftover ammo. Green usually sits in the corners and should be mostly exposed by this point, so even a gray pig with a few shots left can nibble at it. The trick to avoiding a last-second jam is to count your remaining ammo versus remaining cubes two or three moves ahead. If you see a green cube count of 8 and only one green pig with 5 ammo left in the queue, you know you'll get stuck—so plan a different order now.
The Logic Behind This Pixel Flow Level 115 Plan
Ammo Matching and Waiting Slot Awareness
The strategy above works because it respects two hard constraints: total ammo (240) must equal total cubes, and you only have five waiting slots. Pixel Flow Level 115 can't be solved by guessing; you have to map pig arrival onto board state. The yellow pig is your "board opener"—it's safe to fire immediately because the border is always available. Gray pigs are your "frame breaker"—they handle dark cubes that block access to deeper colors. Pink and orange are your "core strikers"—they clear the bulk of the puzzle once exposure is complete. White is your "finisher"—it cleans up the band at the end.
By sequencing in this order, you ensure that each pig arrives to a board state where its color has abundant targets. No pig sits idle, and no waiting slot gets permanently jammed.
Staying Calm and Counting Ahead
The final secret to conquering Pixel Flow Level 115 is mental discipline. As each pig fires, watch the board and count: "How many [color] cubes remain? How much ammo do my queued [color] pigs have?" If the numbers don't match, pause and adjust. Sometimes that means parking a pig for an extra move. Sometimes it means firing a different color out of sequence. Pixel Flow Level 115 rewards patience and planning—not speed. Take a breath, look two or three pigs down the queue, and commit to a sequence. You've got the ammo; you just need to land it.


