Pixel Flow Level 116 Solution Walkthrough | Pixel Flow 116
How to solve Pixel Flow level 116? Get instant solution for Pixel Flow 116 with our step by step solution & video walkthrough.




Pixel Flow Level 116 Overview
The Board and Its Layers
Pixel Flow Level 116 presents a charming pixel-art face made up of dozens of overlapping color layers. The dominant colors you'll see at first are orange (forming the outer border and facial structure), cream or pale yellow (filling the face itself), and dark gray or black (creating shadows and depth). Buried beneath these surface colors are pockets of blue, purple, pink, and cyan that form the eyes and facial details—these inner layers are the real puzzle. The layout is fairly symmetric, which might fool you into thinking it's straightforward, but don't let that fool you; the symmetry actually hides some nasty ammo mismatches that'll catch you off guard if you're not careful.
The Win Condition and Deterministic Flow
Your goal in Pixel Flow Level 116 is simple on paper: clear every single voxel cube from the board. What makes it tricky is that your four pigs arrive on the conveyor belt in a fixed order, each with a specific ammo count (20, 30, 40, and 30, respectively), and they'll automatically shoot and destroy only the cubes that match their color. Once a pig runs out of ammo or finds no matching target, it drops into one of the five waiting slots below. If all five slots fill up with pigs that still have ammo but no valid targets, you're stuck—game over. This deterministic system means there's no luck; every playthrough follows the same pig sequence, so success comes down to clever sequencing and planning.
Why Pixel Flow Level 116 Feels So Tricky
The Orange Bottleneck
Here's the killer: orange cubes are everywhere in Pixel Flow Level 116. They form the border, the cheeks, parts of the mouth, and scattered interior tiles. Your first pig brings 20 orange ammo, which sounds reasonable until you realize that orange cubes are layered all over the board and mixed in with nearly every other color zone. If you fire the orange pig too early without exposing the right areas, you'll waste ammo on border tiles and leave a scattered mess of orange cubes buried deeper in the face. Worse, if those remaining orange cubes hide beneath cream or gray tiles, your subsequent pigs can't touch them, and you're forced to cycle through more pigs to find a second orange opportunity—which eats up waiting slots fast. This bottleneck is what makes Pixel Flow Level 116 feel suffocating; you're always one or two bad orange decisions away from a full buffer.
The Gray and Cream Paradox
Gray and cream tiles act like a thick fog hiding the colorful inner layers. At first glance, you might think clearing them early is smart—get them out of the way, reveal the eyes, and move on. But here's the catch: gray appears in weird pockets scattered across the face, and cream dominates the entire center. If you commit a pig to clearing all gray or all cream, you'll either burn through its ammo inefficiently or get stuck with a half-empty pig waiting in the buffer because it ran out of targets. The real trick in Pixel Flow Level 116 is knowing when to peck away at gray and cream versus when to ignore them and let a later pig handle them as collateral damage.
The Eye Detail Trap
The blue, purple, pink, and cyan cubes forming the eyes and mouth are tiny but devilishly placed. They're sandwiched between gray, cream, and orange tiles, which means you can't hit them until you've cleared enough outer layers. But here's where it gets mean: there aren't that many of each eye color, so if your pig overshoots or you expose them at the wrong time, you'll have a pig with 5 ammo left and nothing to shoot at. I'll be honest—the first time I hit Pixel Flow Level 116, I got frustrated around move 8 when a perfectly-aimed black pig suddenly had nothing to do because I'd already cleared all the black in its sightline. That's when I realized I needed to think two or three pigs ahead instead of just reacting to what's visible right now.
Step-by-Step Strategy to Clear Pixel Flow Level 116
Opening: Establish Your Rhythm
Start by firing your first pig (orange, 20 ammo) immediately, but here's the key: don't aim for the entire orange border. Instead, focus on clearing the orange cubes on the right side of the board and the top-right corner. This exposes some of the lighter colors underneath without committing all 20 shots to border cleanup. You'll want to preserve at least 3–4 waiting slots after this first move, so be conservative.
Next, send your second pig (black, 30 ammo) to handle the gray tiles and dark shadows on the left side and center. Black is plentiful, so you can afford to be generous here. The goal is to open up a corridor toward the center of the face without fully exposing the eye details yet. After these two moves, you should have both pigs either deployed or waiting, and you should see the cream-colored face taking shape with darker pockets visible.
Mid-Game: Layer Exposure and Ammo Sequencing
Now it gets strategic. Your third pig (black again, 40 ammo—you've got a lot of black!) should finish off the remaining gray and black shadows, particularly around the mouth and chin. Because you have 40 ammo, this pig can afford to chip away at multiple patches without worrying about running empty. As you do this, you'll expose more cream and begin revealing the blue and pink eye details underneath.
Here's where patience matters in Pixel Flow Level 116: don't fire your fourth pig (gray, 30 ammo) immediately after the third finishes. Wait one turn, watch the queue, and confirm which color is next. Your goal is to use that gray pig to clean up any remaining gray patches and any isolated cream tiles that are blocking access to the eyes. Because gray is less abundant than black, you need to be surgical about it.
If you've been thoughtful so far, your waiting buffer should have 1–2 pigs resting, and you should be able to see blue, purple, and cyan cubes peeking through. Don't panic if the board looks chaotic; that's normal in Pixel Flow Level 116 at this stage.
End-Game: Clean Closure
By now, the remaining pigs coming down the conveyor should be color-specific for the eye details (blue, purple, cyan). Fire them methodically, one at a time, clearing one eye or mouth detail completely before moving to the next. The trick here is to avoid leaving a pig stranded: if you expose all the blue cubes but your blue pig has 8 ammo left and there's no more blue to shoot, it'll drop into the waiting slot and clog your buffer.
Your final move should be a sweep of leftover cream and any orange bits still clinging to the edges. If you've sequenced everything correctly, you'll have exactly enough ammo to clear the board with at most 2 pigs sitting in the buffer at the very end. The moment the last cube falls, Pixel Flow Level 116 is yours.
The Logic Behind This Pixel Flow Level 116 Plan
Ammo Efficiency Over Speed
This strategy works because it respects the ammo economy. Instead of trying to "clear all orange" or "clear all gray" in one go, you're breaking each color into multiple phases spread across different pigs. This prevents the trap of a pig running out of targets mid-sequence. In Pixel Flow Level 116, thinking three pigs ahead is the difference between a smooth clear and a frustrating game-over.
Waiting Slot Management as Your Real Resource
Your five waiting slots aren't a luxury; they're your primary constraint. Every pig that lands in a slot without ammo is fine, but every pig with leftover ammo is a ticking time bomb. The strategy above keeps your buffer flowing by ensuring pigs either spend all their ammo or have very little left when they arrive at the waiting area. This is the hidden logic of Pixel Flow Level 116—you're not fighting the board; you're fighting the buffer.
Staying Calm and Counting Ahead
When you're playing Pixel Flow Level 116, resist the urge to fire reflexively. Take a breath, look at the pig queue, count the visible target cubes, and ask yourself: "Will this pig have enough targets to spend its ammo?" If the answer is no, park it and let the next pig work instead. That patience is what separates a clear from a jam, and it's what makes Pixel Flow Level 116 feel rewarding once you nail it.


