Pixel Flow Level 164 Solution Walkthrough | Pixel Flow 164
How to solve Pixel Flow level 164? Get instant solution for Pixel Flow 164 with our step by step solution & video walkthrough.




Pixel Flow Level 164 Overview
The Board and Its Layers
Pixel Flow Level 164 presents a vibrant, complex voxel image dominated by a striking dark gray or black vertical structure running down the left-center portion of the board. Behind and around this foreground element, you'll see a rich tapestry of colors: bright blues, hot pinks, cyan, yellow, and white cubes scattered across multiple depth layers. The pixel art itself feels dense and intricate, which is precisely what makes Pixel Flow 164 so challenging. You're not just clearing random colors—you're peeling back layers of a detailed composition, and each pig's shot must be strategically placed to expose the next meaningful target without leaving orphaned cubes behind.
Win Condition and Deterministic Nature
To clear Pixel Flow Level 164, you must destroy every single voxel cube on the board. The game shows you five pigs at the bottom, each one a specific color (white, cyan, magenta, blue, and black) with exactly 50 ammo each. Because the pig order and ammo counts never change, Pixel Flow 164 isn't about luck—it's about solving a deterministic puzzle. You know precisely which colors are coming and how much firepower you have. The trick is sequencing them perfectly so that no pig gets stuck in the waiting slots with ammo left over and nowhere to shoot.
Why Pixel Flow Level 164 Feels So Tricky
The Dark Gray/Black Bottleneck
The biggest headache in Pixel Flow Level 164 is that imposing dark vertical column occupying prime real estate on the board. That black pig sitting last in the queue has 50 ammo, and it's going to need every shot to clear it all. The problem? Until you've carefully dismantled the surrounding colors, that dark structure blocks your view of what's underneath and prevents you from exposing fresh targets for earlier pigs. If you fire off your white, cyan, magenta, or blue pigs too carelessly, you'll push them into the waiting slots long before the black pig shows up. The moment all five waiting slots are full and you've still got ammo left on a parked pig, you're locked into failure. It's a delicate balancing act, and Pixel Flow 164 punishes impatience.
Awkward Color Patches and Hidden Depth
What makes Pixel Flow 164 even more frustrating is how colors are scattered unevenly across the layers. You might see a cluster of cyan in the foreground, but another patch of cyan hiding deeper inside the pixel art. When your cyan pig shoots and only finds the surface layer, it gets stuck in the buffer with 30-plus ammo still loaded—and the remaining cyan cubes are now inaccessible until you clear the colors blocking them. Similarly, magenta and blue are heavily represented, so misjudging when to deploy those pigs can cascade into a slot jam. The y-shaped or scattered distributions of colors mean you can't just fire pigs in numerical order and expect success.
The Waiting Slot Pressure
I'll be honest—my first few attempts at Pixel Flow Level 164 felt like watching a traffic jam form. I'd fire off a white pig, clear maybe 15 of its 50 targets, and it would drop into slot one. Then cyan would do the same, sliding into slot two. By the time I'd sent three pigs down in quick succession, I had slots one through three occupied with half-empty pigs, and suddenly my magenta and blue shots landed on colors I'd already decimated. The panic of realizing I'd painted myself into a corner is what makes Pixel Flow 164 so memorable. The level "clicked" for me once I forced myself to count ammo and plan three pigs ahead, resisting the urge to just keep firing.
Step-by-Step Strategy to Clear Pixel Flow Level 164
Opening: Targeting the Right First Region
Start with your white pig, but don't just blast away randomly. Before you fire, scan the board for the clearest, most consolidated white cube patches—usually in the upper-middle or edges of the pixel art. Aim your first few shots at white cubes that sit in front of other colors; this clears the path without blocking future pig shots. Your goal in the opening phase of Pixel Flow Level 164 is to spend 20–25 of your white pig's 50 ammo in a single run, landing just enough shots to expose underlying layers without leaving white orphaned in the depths. This keeps your buffer relatively empty; you want at least three waiting slots still free after the first pig.
Once white has been partially cleared, the cyan pig becomes your secondary opener. Cyan often occupies similar foreground space, so deploying cyan immediately after white (before white drops into a waiting slot) keeps the momentum flowing. With cyan, target visible clusters on the right side or lower regions where cyan sits cleanly on the surface. Spend roughly 25–30 ammo on cyan in this phase. If both white and cyan come back and sit in slots one and two, that's acceptable—you've still got three slots free and haven't jeopardized the entire level.
Mid-Game: Sequencing Pigs to Expose Layers
This is where Pixel Flow Level 164 demands real attention. Once white and cyan are parked, bring in your magenta pig. Here's the critical insight: magenta is spread across the board in both foreground and mid-depth positions. Your magenta shots should target the obvious magenta patches first, but crucially, each shot also begins to expose what lies beneath. Aim magenta at areas adjacent to or behind the dark gray structure, because magenta clearing opens sightlines for your blue pig later. Spend about 30–35 ammo on magenta, and allow it to sit in slot three if necessary.
Now deploy your blue pig. Blue is thick on Pixel Flow Level 164—you'll see it everywhere, and your blue pig has the same 50 ammo as all the others. The trick is that many blue cubes are locked behind foreground colors; your earlier shots with white, cyan, and magenta should have opened enough pathways that blue can find abundant targets immediately. Don't wait for every single white or cyan cube to vanish before using blue—instead, fire blue as soon as you see blue targets behind the exposed layers. This prevents the blue pig from getting starved for targets and getting stuck with wasted ammo.
End-Game: The Black Pig and Cleanup
By the time your black pig reaches the conveyor, the dark structure and any remaining black cubes should be your primary concern. Here's where planning ahead pays off: if you've managed your mid-game pig sequence correctly, your white, cyan, magenta, and blue pigs will be occupying most of the waiting slots with little-to-no ammo remaining. The black pig's 50 shots should be sufficient to mop up the dark column and any lingering black cubes in the composition. Aim the black pig at the densest part of that vertical structure, working methodically from top to bottom or in whatever order exposes new layers most effectively.
The final step in clearing Pixel Flow Level 164 is the buffer flush. Once the black pig has exhausted its ammo and dropped into the last waiting slot, watch carefully. If any of your parked pigs still have ammo and no visible targets, you've failed—but if you've executed the strategy correctly, every pig should have spent every last shot by now. The board goes dark and empty, and the level is complete.
The Logic Behind This Pixel Flow Level 164 Plan
Why This Sequence Works
The strategy I've outlined for Pixel Flow Level 164 isn't random; it exploits the deterministic nature of the game. White and cyan are relatively sparse and sit cleanly on the surface, so deploying them first removes foreground clutter without over-spending ammo. Magenta, positioned mid-layer, acts as a bridge between surface and depth, exposing what's underneath so blue can find targets immediately. Black comes last, when the board is nearly clear and that vertical structure can be shot directly. By respecting the pig order and planning which colors to expose first, you avoid the trap of sending pigs into the waiting slots too early or too late.
Staying Calm and Counting Ahead
The real secret to mastering Pixel Flow Level 164 is discipline. Before you fire any pig, pause and count. How many visible targets does this pig color have? Roughly how many ammo will it spend? Will it get stuck, and if so, do you have two or more free slots? Watch the queue constantly; know which pig is coming next and mentally pre-plan its targets. If you can think three pigs ahead—"white will clear the top, cyan will expose the middle, magenta will finish the background, then blue moops up what's left"—you'll stay ahead of the buffer jam that derails most players on Pixel Flow Level 164. Stay patient, trust the sequence, and you'll see the victory screen.


