Pixel Flow Level 167 Solution | Pixel Flow 167 Walkthrough
How to beat Pixel Flow Level 167: Video solution & walkthrough. The fastest way to pass Pixel Flow 167.
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Pixel Flow Level 167 Walkthrough
This level features a shy white polar bear peeking over a massive slice of watermelon. The bear has blue outlines, the watermelon has a green rind and red flesh, and the entire scene is framed by a solid pink background. The most dangerous visual element here isn't the bear; it’s the Purple ? Crates embedded in the red watermelon.
The rules are standard but punishing: you must clear layers from front to back. Your pigs shoot cubes of their matching color. If you pick a pig (like Blue) that cannot hit its target because a Red or Green block is in the way, that pig clogs up your waiting slots. Fill all five slots with useless pigs, and you lose. Because of the heavy layering and the obstruction caused by the crate blocks, I judge this to be a very hard level.
Pixel Flow Level 167 Overview
This is a two-part image. The bottom half is a heavy, horizontal block of watermelon. The top half is the vertical, blocky shape of the bear.
The Pink background acts as a wrapper. It touches almost every edge of the board. The Green rind sits at the very bottom and curves up the sides like a smile. It is the "front-most" bumper preventing you from easily accessing the red center.
The Red flesh is the trap. It contains six Purple ? Crates. In Pixel Flow logic, these crates often obscure the layer count or hide difficult blocks underneath. Until you clear the red, you have zero access to the white belly of the bear sitting behind the fruit. The board is symmetrical, so you don't need to favor the left or right side, but you do need to favor the "bottom-up" approach aggressively.
Step by step solution walkthrough for Pixel Flow Level 167
First Color Zone to Erase in Pixel Flow Level 167
Your priority must be the Green Rind.
Look at the bottom of the board. The green blocks form a barrier that physically sits in front of the red chunks. If you try to bring in Red pigs immediately, they might find angles, but the Green blocks on the far left and right edges will act as pillars, blocking shots to the deeper layers.
Furthermore, Green is a low-quantity color here compared to Pink or Red. It appears only on the rind. This makes it a perfect candidate to "cleanse" from the board early. By grabbing the Green pigs first, you rapidly remove the bottom lip of the image. This exposes the entire bottom row of the Red section.
Do not touch the Blue pigs yet. The Blue pixels are exclusively on the bear’s ears and paws, which are located high up on the board or buried behind the watermelon. A Blue pig selected now will sit in your inventory slot with 20 ammo and zero targets, essentially wasting 20% of your life bar.
How to pass Pixel Flow Level 167 without power ups or boosters
Once the Green is gone, the board enters a messy phase. You are staring at a massive wall of Pink background and the Red center with those annoying ? Crates.
Here is where the level becomes a grind. You must alternate between Pink and Red.
- Clear the Pink Frame: The Pink background is massive, but it’s "safe" ammo. It’s on the outside. Clearing the top pink rows lowers the height of the sculpture, making it easier to see what remains of the bear. However, don't just mindlessly click Pink. Watch your slots. If your slots are filling up, prioritize Red.
- The Red/Crate Problem: As you chip away at the Red watermelon, the ? Crates will eventually reveal their contents or break. Often in Pixel Flow Level 167, underneath the red layer are Grey Numbered Blocks (like
2,3,5). These are "Hard Blocks" that require multiple hits from any color or specific adjacent clears to destroy. - The Grey Block Trap: When the Red is gone, you will likely see a skeletal structure of Grey blocks holding up the white bear. Do not panic. You cannot "match" Grey blocks with a specific pig. You usually destroy them by clearing the colored blocks touching them or by exhausting the layer they sit on. Keep feeding the board White and Blue pigs only when the path is clear.
If you refuse to use boosters, you have to play slowly during this Red/Grey transition. You might see a White pig come down the conveyor belt. Check the line of sight. Is the bear's white face actually visible, or is it blocked by a floating Grey 5 block? If blocked, let the White pig pass. Do not pick it up.
Last Details You Clean Up in Pixel Flow Level 167
The endgame is usually the White face and the Blue outlines of the bear.
At this stage, the watermelon is a memory. The pink background is gone. You are left with a jagged, floating island of white and blue pixels. This is the easiest part of the level, but complacency kills.
The specific danger here is the Blue outline. Sometimes, a single Blue pixel is hidden behind a White block in the Z-axis (depth). You might have a Blue pig ready to fire, but it won't shoot until the White block covering that spot is destroyed.
Always prioritize clearing the White bulk first in the final stage. The White area is the "meat" of the bear. As you shave it down, you expose the final Blue pixels for your last pig to snipe. If you do this in reverse—trying to snipe Blue pixels that are barely visible—you risk running out of valid targets while holding a full pig. Clear the volume (White), then clean the edges (Blue).


