Pixel Flow Level 2 Solution | Pixel Flow 2 Walkthrough
How to beat Pixel Flow Level 2: Video solution & walkthrough. The fastest way to pass Pixel Flow 2.
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Pixel Flow Level 2 Walkthrough
Level 2 is deceptively simple. You aren't clearing a cute animal or a landscape here; you are literally clearing a giant, voxelized number "2". The artwork is strictly geometric: a massive yellow "2" sits on a purple background, framed by a yellow square border, which is then framed by a final purple outer border.
The rules are straightforward: purple pigs shoot purple blocks, yellow pigs shoot yellow blocks. You need to clear the outer layers to reach the inner "2". Because the colors are so distinct and separated into rings, you might get lazy. Don't. If you clog your waiting slots with yellow pigs while only purple blocks are exposed, you lose. Is this a very hard level? No. It's a tutorial on layers, but it punishes impatience.
Pixel Flow Level 2 Overview
This level is all about concentric squares. Imagine a target.
- The Outer Rim: A thick border of purple voxels. This is the first thing you have to chew through.
- The Inner Frame: A bright yellow square ring sitting just inside the purple rim.
- The Core Background: A field of purple that fills the middle of the frame.
- The Subject: The number "2" itself, written in yellow blocks right in the center.
There is zero asymmetry here. The board is perfectly balanced. The danger comes from the layering. Because the yellow "2" and the yellow frame are separated by purple, you can’t just spam yellow pigs. You have to peel this image like an onion. The purple outer rim blocks access to the yellow frame. The yellow frame blocks access to the purple core. It’s a strict "A, then B, then A, then B" rhythm.
Step by step solution walkthrough for Pixel Flow Level 2
First Color Zone to Erase in Pixel Flow Level 2
I always attack the outer purple rim first. Ignore the yellow pigs for a second. Look at the screenshot—the outermost layer is exclusively purple. If you send a yellow pig out now, it has zero targets. It will immediately drop into your waiting slots and sit there, uselessly taking up space until you clear a path to the yellow frame.
Send your Purple Pigs first. They have 40 ammo each. Watch them strip away that exterior border. You want to see the yellow cubes underneath exposed before you even think about touching the yellow pigs. Once that outer purple shell is gone, the board "opens up," and valid targets for yellow appear.
How to pass Pixel Flow Level 2 without power ups or boosters
About halfway through, the board looks like a hollowed-out ruin. You've stripped the outer purple rim and probably the yellow frame. Now you are staring at the middle section: a purple field with a yellow "2" buried inside it.
This is the trap. The yellow "2" is often slightly lower in height than the purple background surrounding it. If you have a Yellow Pig on the belt, make sure it actually has a line of sight to the yellow voxels. If the purple background blocks are higher, the yellow pig won't shoot.
To pass without boosters, follow the "onion rule."
- Wait for the conveyor belt to bring you the right color. Do not pull a pig just because you are bored.
- If the top visible layer is purple, only pull purple pigs.
- If you pull a yellow pig by mistake and it gets stuck in a slot, leave it there. Do not pull another yellow one until you see yellow blocks exposed.
- Focus on clearing the top-most layer entirely before worrying about the deep center.
Last Details You Clean Up in Pixel Flow Level 2
The end game of Pixel Flow Level 2 is usually just the yellow "2" floating in space, or perhaps a few stubborn purple blocks clinging to its edges.
The last few moves are almost automatic, but watch out for "hidden" voxels. Sometimes a single purple block hides behind the curve of the "2". Ensure you have at least one slot open in your waiting area just in case the game feeds you the wrong color pig right at the end. Once the yellow number "2" is fully erased, the level ends instantly. Keep it clean, keep it rhythmic.


