Pixel Flow Level 539 Solution | Pixel Flow 539 Walkthrough
How to beat Pixel Flow Level 539: Video solution & walkthrough. The fastest way to pass Pixel Flow 539.
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Pixel Flow Level 539 Walkthrough
This puzzle is a nostalgia trip protected by a literal fortress. You are looking at a retro handheld gaming console—essentially a Game Boy—complete with a pink case, a split blue screen, and black controls. However, the console is guarded by multiple annoying layers: a perimeter of red-and-blue rockets, a tan brick wall, and two long "snakes" (one green, one red) flanking the sides.
The logic here is punishing because the colors you start with do not match the colors on the outside. You have to manage your waiting slots perfectly or you will deadlock immediately. Because of this strict layering, Pixel Flow Level 539 is a very hard level.
Pixel Flow Level 539 Overview
Imagine a classic portable game system sitting on a table, but someone built a defense grid around it.
- The Outer Shell: The very first layer isn't even the picture; it’s a border of spaceship-like rockets made of Red fins, Cyan bodies, and White noses. These block shots from reaching anything inside.
- The Snakes: Once past the rockets, you see two long vertical lines. A Green Snake runs down the entire left side. A Red Snake dominates the right side.
- The Core: Deep in the center is the console itself. It has a Pink casing, a screen made of Cyan and Dark Blue pixels, and small Black buttons.
The visual trap is the spacing. The rockets have gaps between them. You might think your pigs can shoot through those gaps to hit the Green Snake or the Pink Case early. They usually can’t. The angles rarely align perfectly, meaning the rockets act as a solid shield until destroyed.
Step by step solution walkthrough for Pixel Flow Level 539
First Color Zone to Erase in Pixel Flow Level 539
You must destroy the Rocket Perimeter first. This is where the level tries to kill you.
Your starting pigs are likely Green, Pink, and Red.
- The Green Pig wants to hit the Green Snake on the left.
- The Pink Pig wants to hit the console case deep inside.
- Both of these targets are physically blocked by the rockets.
If you deploy the Green or Pink pigs now, they will fire nothing. They will drop into your waiting slots and sit there, clogging up space. This is necessary. You cannot skip them. You must purposefully send the Green and Pink pigs to the waiting slots to access the Red Pig.
The Red Pig is the only one that can do work right now. It targets the red fins on the rockets. Once the red fins are gone, the game will start giving you Cyan and White pigs to clear the rest of the rocket bodies. Do not panic when your first two pigs do nothing. That is the cost of entry.
How to pass Pixel Flow Level 539 without power ups or boosters
Once the rockets are smashed, the board looks messy. You have a partially destroyed border, and now the Tan Bricks and Snakes are exposed.
- Clear the Queue: Now that the outer shell is gone, those Green and Pink pigs sitting in your waiting slots can finally fire. The Green pig will shred the vertical Green Snake on the left. The Pink pig will start chipping away at the console's case.
- The Snake Priority: Focus on the Red Snake on the right side next. It is huge and blocks the entire right flank of the drawing. You will need a high-ammo Red pig (20 ammo) to clear it in one go. If you only get a small Red pig, use it anyway to create gaps.
- The Screen: With the snakes gone, the center becomes vulnerable. You will see Cyan and Dark Blue pigs appear. These are for the screen. Be careful with the Cyan pigs—they were used for the rockets earlier, but now they are needed for the top-left of the screen. Ensure the path is actually clear before dropping them.
Last Details You Clean Up in Pixel Flow Level 539
The end game is usually the Black controls and the final White background pixels.
The black buttons (the D-pad and A/B buttons) are small and often surrounded by white empty space. By this point, the large blocks of color (Pink case, Blue screen) are gone, leaving these tiny islands of black pixels.
Watch out for the White Pigs. The background behind the console is white, and the tips of the rockets were white. Sometimes a stray white pixel from the outer border hides in a corner. If your White pig doesn't finish its ammo on the center art, it might rotate around the board hunting for a leftover pixel on the edge. Let it finish. Once the black controls and white background are swept clean, the level ends.


